﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XGame.Graphics
{
    class AnimatedSprite
    {

        List<Frame> Frames; // a list of the frames in the animation

        public AnimatedSprite()
        {
        }
        

        public void addFrame(String filePath)
        {
        }

        public void addFrame(Sprite newFrame)
        {
        }

        public void removeFrame(int FrameNumber)
        {
        }
    
            
    }
}
